Sunday, April 20, 2008

Kuris talk # 4: Bryan Jandonero


Bravo: Zero Hour is Bryan's masterpiece character replicating his infinite passion for arts and animation... a part of Kuris Universe art gallery.

Zero Hour pic # 1: He won't stop scribbling until he gets the best clean-up frame for The Barter of Panay scene in The BEQUEST (Zero hour coz' wala pahuway sa pulaw!).


Zero Hour pic # 2: Sleeping Bryan is not a fairytale, he's just losing his head of all the bleeding nuisance he gets from making sure everything for the group is a maverick piece of innovation... (hoy aga na ni!, hehe)




Zero Hour pic # 3: Time is of the essence, he must fulfill his destiny... (as the most non-sleeping Kuris animator in this side of the planet)



Bryan Jandonero
Reveals his maverick artistic soul
By Ronelo Ladiao


This guy wants to be a maverick. His mind radiates untapped potentials and out-of-the-box ideas that resembles his dream to make a mark like no other Illonggo artist I’ve ever meet before. Mostly, his silence is spent contemplating and defining the odds with his innovative perspective of justifying his artistic soul. During those hectic times we spent together as a team of strange amateur animators giving our best shot and breaking the barriers of our limitations, I am often stunned by his uncanny ideas to make his artistic statement bold through his phenomenal strokes, innovative style and perspective. Amid the hardship of reaching our small but ambitious dream to make a recognizable mark in the premature animation trend in Iloilo a few months ago, I learned to respect his point of views, his hope for the future and his burning passion to scribble reveries into reality.
At 19, Bryan Jandonero clearly defined his capabilities as an Ilonggo artist through his visionary effort in almost all the animated projects of Kuris Animation Unlimited. The second son of five children by couple Rey Jandonero and Sheila Jandonero of Leganes, Iloilo was destined for great things with his artistic gifts. I’m not only talking about his drawing skills but everything he can do. From arts to music, Bryan is gifted with undiscovered talents and potentials waiting to be unleashed with the right kind of motivation like a dam full of water. He can sing very well, compose acoustic-like music, play the guitar or even drums and versatile artistic strokes (portraiture, caricature, painting etc.). When he was a kid, he used to dream a lot of career paths for his future of becoming an astronomer, biologist, filmmaker, a singer or even a painter. From his elementary until high school years at Lapaz II Elementary School and Leganes National High School, respectively, Bryan always garnered the Artist of the Year medal. He cannot even count how many times he joined various poster-making or art-related competitions where he always landed at the top spot.
But amid the gifts he posses and the great dreams he wanted to achieve, the hardship of life always get in the way which eventually prevented him to soar high. His choices of taking up astronomy or filmmaking seemed to be a vague reality because his parents cannot afford these courses which are usually offered in Manila. So when Technical Education and Skills Development Authority (TESDA) announced to offer 2D Animation vocational course in partnership with Animation Council of the Philippines (ACPI), he didn’t think twice to grab the opportunity. After passing the admission test, he set his dreams straight of becoming an animator which is one of the reason he took a computer-related course in a certain computer school in the city (thinking an animation subject is included in the curriculum).
In the first few weeks of his training in 2D animation at Western Visayas College of Science and Technology (WVCST), Bryan remained observant in the class. He realized he’s not the only one with unique gifts. There are lots of us struggling hard to express our true talent, waiting to be noticed by the outside world and make the Ilonggos proud. When I started to get close to him during the training, he displayed phenomenal ideas and skills which made me wonder that if I would choose the best animator in the class-he would be the one. From Japanese Anime to Western animation, his stokes is versatile. Not to mention his unique style of detailed drawings, fine lines and accurate application of animation principles. You see in animation, accuracy of copying the model sheet of a certain character and clean, well-defined lines is an important aspect of becoming a pro animator. For me, he exceeded our expectations.
In our group project “The Adventures of TASI”, we belong to the same group that will create an animated scene for the character in a certain location. He remained patient to the flaws and little mistakes of our groupmates when it comes to executing our animation skills. When the compiled output of all the groups was shown to the public last September at Marymart Mall, our part was the most applauded portion of the film showing. I know from the very start that this guy did something unique for our group. A month after, our graduation was successfully held at SM City Iloilo where we displayed innovative works and presentation that made the class proud.
After we choose “Kuris” as the official group name of the second batch of Ilonggo animation graduates, we were having talks of launching an ambitious project which is to make a short film retelling the cultural history of Dinagyang Festival later entitled “The BEQUEST”. There was no other person in the class fitted to become our lead animator for the project other than him. Bryan and I were having little dispute because he wanted to venture in 3D Animation which we’re not trained for. But he’s determined to go beyond the boundaries and expand his skills. In no time, he already found a 3D Animation program and started practicing with Jaylord (another Kuris animator) on their own.
After less than a week of practice, we launched a teaser trailer of our upcoming project “Lapis: Epic of the Lost Key” (that we might start working after The BEQUEST) at “Kinarton” animators exhibit at Museo Iloilo last November. The short trailer was done both in 2D and 3D animation format which stunned some of the TESDA and WVCST officials. Confident of the new skill he learned from his personal initiative, Bryan made sure that The BEQUEST will have aspects of 3D animation on its scheduled showing by January at SM City Iloilo. Then the mission gets tough, the sacrifice of the group was hard and the ideas kept flowing amid the facility and financial difficulties we have gone through. Our sleepless nights and perseverance paid off when the first Ilonggo-made animated short film was launched at SM Cinema 7 on January 25 this year. But Bryan knows deep down inside that his road to find his destiny as a Kuris animator has just began…


This time, the maverick Kuris animator gets his chance to speak up and reveal his unspoken thoughts in a tell-all chat…


Ronelo Ladiao (RL): I know you’re a very talented artist but can you tell us about your weakness and limitations?
Bryan Jandonero (BJ): They say I am but I don’t think that way. You know I have a lot of things to learn before I can say I am good enough. Anyway, I am weak in making and comprehending scripts. That’s why I had a hard time doing The BEQUEST because some parts of the script are not simple English terms. If given a chance, I want to study scriptwriting or attend seminars about it.
RL: You always want to take risks, this time; can you reveal your greatest fear?
BJ: I’m hesitant to say it but here it goes-“nahadlukan ko nga mapatay nga indi ko makita ang akon mangin anak” (laughs) (I’m afraid to die without seeing my own children).
RL: Let’s get a little bit lighter; tell us about the type of music you listen and the movies that tops your favorite list?
BJ: Kon nangin singer ako, acoustic artist gid ko ya! (if I were a singer, I would be an acoustic artist). I listen to the music of Simple Plan, Stepen Speaks and the classic Air Supply. In terms of movies, I like to watch war films because I observe the way they execute realism in every scene like Band of Brother and Flag of our Father.
RL: I believe you are fond of Japanese anime and Western animation, why is it so?
BJ: I think both animation style have influenced me a lot. In Japanese Anime, I like the way they deliver their camera movements or panning and the fighting scenes of the characters. I admire Western animation in terms of the smoothness and detailed movements of the characters because they use not less that 20-24 frames (drawings) per second.
RL: If you were to draw your girlfriend as an animated character, who will she be?
BJ: Gusto ko 3D character sya pareho kay Jill Valentin of Resident Evil (I want her to be a 3D character like Jill Valentin of Resident Evil-a PC game).
RL: Bravo: Zero Hour is your original animated character in Kuris Universe right, tell us something bout him?
BJ: Okay, let’s start from the beginning. An old man told the teenager Bravo who lives in a world of chaos or Zero Hour under the tyranny of an evil ruler with vast power that he must become a savior of his people. He gave Bravo a mystical headband that will become a key to unleash his true infinite power of cosmic flame. From the start, he’s afraid to accept his destiny but when the evil ruler harmed his friends and family. He learned to fight back and finally unleashed his true potential which became a turning point to defeat his nemesis. For me, Bravo is a messiah, a savior who possessed limitless power at his disposal and uses this gift for good.
RL: If you were to recreate an old movie in your own perspective, what film that would be and what innovation would you like to do?
BJ: Well, there’s no particular film that I can think of. Siguro gusto ko liwaton ang mga local nga pelikula nga may law-law nga special effects nga ginhimo sang mga Pilipino diri sa aton (maybe I want to recreate those local films with lousy special effect made by Filipinos). I want to improve the execution of special effects to make it more stunning and can compete with international films today.
RL: As a director and lead animator of The BEQUEST, what part of the film you are proud of?
BJ: I worked hard in The Barter of Panay scene. Masyado ako ka instrikto sa in-betweens kag body structure sang mga characters (I was very strict in the in-betweens and body structures of the characters). I am contented with the way I animate the movements of Datu Puti, the Aetas and Datu Marikudo. The camera panning was also good.
RL: In your own opinion, what part of the BEQUEST would you like to improve?
BJ: I think the lack of complete storyboard for all the scenes in The BEQUEST gave difficult time for Marx, Brynh (other lead animators) and me in doing the animation. But I know we are in a hurry to finish it in a short period of time so we tried to work it out even if we based almost everything in the script. Storyboard is important to organize the flow of the story and refer the movements of the characters. If it will be revised someday, I would like to improve more the movements, add more in-betweens and the body structure of the characters.
RL: What inspired you to inject 3D animation in The BEQUEST?
BJ: I was eager to learn 3D even in a short period of time because I want to present something unique for our group. Gusto ko sa BEQUEST nga i-3D ang background para indi mabudlay magdrawing sang background, hapos pahulagon ang camera sa lain-lain nga perspective kag name lantawon kon lain naman ang ipakita ta aside sang 2D (I want the background to be in 3D so that we won’t find in it hard to the draw backgrounds, flexible camera movements in different perspective and it would be nice if we show something new aside from 2D).
RL: I believe you are going to work with “Lapis: Epic of the lost key” trailer soon, do you believe you can surpass the skills you’ve shown in The BEQUEST with Lapis?
BJ: Excited nako gani magobra sa Lapis (I’m excited to work for Lapis). Siguro mapakita ko pa gid ang abilidad ko sa pagdrawing kag pagexecute sang camera movements, mas name nga fighting scenes kag special effects nga gusto ko kuhaan basi sa mga sikat nga animations (maybe I can show further my ability to draw and execute camera movements, great fighting scenes and special effects that I want to base from famous animations).
RL: In your opinion, what makes Kuris Animators unique as a group?
BJ: We’re unique because we use many important principles of 2D animation even if we’re just amateur animators in real sense. We don’t stop thinking about innovation and go out-of-the-box in everything we do. We try something new and creative like the way we learn 3D animation even without formal study or training.
RL: Before we end this chat, what’s your favorite expression as a parting shot?
BJ: Balan ko nga damo pa kita bugas nga kaonon bago kita makahambal sini pero amo ni ang akon naandan nga expression kada tapos sang amon mga projects (I know we have a lot of rice to eat before we can say this but this is my usual expression every time we finish our projects)…SUCCESS!

For comments, email us at kurisanimators@yahoo.com

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